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Create a Cover Flow Project Using Papervision3D, Part 3

 

Editor's Note: This is part 3 of a 3-part series demonstrating the use of Cover Flow, which can be a useful way to display a lot of content, particularly product content, in a small space.

In part three of this tutorial, we'll begin by discussing the benefits and drawbacks of smoothing BitmapMaterial. Then we'll set up the CoverflowEvent class which will be dispatched each time a Cover Flow Item receives focus. Finally, we'll set up a Slider component as the primary navigation.

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