This tutorial is third part in an ongoing series created to demonstrate how to develop a powerful, Flash content slider.
If you've already seen Part 1 and Part 2, you know that we're getting close to completing our content slider. In fact, by the end of this tutorial, you should have a working prototype.
In this video, I tackle the controller, which will be represented by the Slider class. The controller is the part that gets data from the model, accepts input from the user and tells all the other "views" what to do—it's the command center of the app. I'll also set up the Slider class, which will load all the slides and enable the user to paginate through them.
